Lox Clan
A Valheim world we've been building together — and keep coming back to.
Not a company, not a public server list — just a clan that plays together, run by one of our own.
Who we are
Lox Clan started the way most good servers do: a handful of friends who wanted somewhere to build without griefers, wipes on someone else's schedule, or a Discord full of strangers. It's stayed that way as the group has grown — the rules are short because they haven't needed to be long, and the person running the hardware is also the person you're playing with, not a company on the other end of a ticket queue.
What to expect
Cooperative first. People build near each other on purpose, help newcomers get on their feet, and sort out the odd dispute like people who'll be back tomorrow — because they will be. Vanilla is always welcome and never looked down on; if you'd rather run a modded client, that's welcome too, within the spirit laid out on the guidelines page. Nobody's optimizing for a leaderboard here.
The 1.0 chapter
Valheim's full 1.0 release lands with the Deep North biome, and Lox Clan is starting that chapter on a fresh map — same seed we've always used, new world, everyone back to nothing. There's a scouting window on the old world beforehand so old builds and portal markers aren't just erased overnight, and the mods that made the last world feel like home are coming back once 1.0 has had a few days to settle. Details and dates live on Announcements.