Mods
You can connect with zero mods, always. 15 server-side mod(s) are running right now.
How this server plays
Everything below is handled on the server — none of it asks you to install anything.
| No raids on your base | Turned off in Valheim's own world settings, so it needs no mod and nothing to install. | in force |
|---|---|---|
| Late-game mobs stay in their own lands | Each late boss you kill lets its biome's creatures out at night: Fulings after Yagluth, Seekers after the Queen, Charred after Fader. The server removes any that appear in the Meadows, Black Forest, Swamp, Mountains or Plains; their home biomes keep theirs. | in force |
| Stumps clear themselves up | Two minutes after a tree falls, its stump vanishes. The world's own old stumps stay. | in force |
| Sit down to skip the night | One person lies down, everyone else sits to agree, and the night skips. One bed does it for everyone. | in force |
| Fires and furnaces never need fuel | Torches, fireplaces and braziers stay lit on their own; ovens, smelters, hot tubs and shields run without feeding. | in force |
| Ballistae know whose side they're on | They stop shooting you and your tames, and reload from a nearby chest. | in force |
| Dropped things don't sink and vanish | Anything sinking out of reach comes back up in a cargo crate. | in force |
| Smelters stop eating your ore | Smelters, mobs and ships stay with whoever is closest, so handoff lag stops losing ore and parries. | in force |
| Ore and dungeons come back on a schedule | Copper, tin, silver, bee nests and dungeons respawn weekly, so a picked-over map doesn't stay that way. Bases are skipped. | in force |
| 16 slots, not 10 | Raised above Valheim's vanilla cap of 10. | in force |
World settings
Every world modifier is at its stock Valheim setting except Raids (None) — deliberate, and the only one we've touched. These are Valheim's own world modifiers, not mods — they need nothing installed, and they came through the Sept 9 wipe unchanged.
| Combat | Normal | Standard damage, taken and dealt. |
|---|---|---|
| Death penalty | Normal | Standard skill loss, and your gear waits on your tombstone. |
| Resources | 1x | Standard drop rates — no multiplier either way. |
| Raids | None changed | No base raids, at any hour. No “the ground is shaking”, no army of trolls turning up while you're mid-build or asleep. |
| Portals | Normal | Standard — ore and metal still can't go through. |
Currently running on the server
Cron_Job v1.14.0live
Allows executing commands automatically on the server.
Server-side only — nothing to install client-side. It runs console commands on a schedule; the ore and dungeon resets are FreshWorld's own scheduler, not this.
DiscordConnector v3.1.3live
Connects your Valheim server to a Discord webhook. Works for both dedicated and client-hosted servers.
Server-side only, no client needed to connect. Posts join/leave/death/server events to Discord either way — but in-game chat only shows up for players who also install the optional DiscordConnector_Client.
Expand_World_Prefabs v1.65.0live
Allows creating rules for objects being spawned, destroyed and more.
Server-side only — nothing to install client-side, console included. It is what keeps Fulings, Seekers and Charred out of the early biomes: the server removes one the moment it appears there.
FreshWorld v1.2.0live
Restore zones, resources, terrain, and locations in your Valheim world on a schedule or with one command. Choose what to reset and protect bases with simple settings. Supports single-player, local hosts, and dedicated servers. Requires only BepInEx.
Server-side only — nothing to install client-side for this one.
MaxPlayerCount v1.2.5live
Change the max player count available for your server. Default value is the double that of vanilla's max of 10. Not needed if you have another mod that does it.
Server-side only — nothing to install client-side for this one.
PlanBuild v0.20.0live
PlanBuild enables you to plan, copy and share your building creations in Valheim with ease. Includes terrain tools and immersion items.
Server-side only — nothing to install client-side for this one.
Server_devcommands v1.116.0live
Enables devcommands and utilities for server admins.
Install on your own client to use it — the server copy is optional and only needed for the full command set.
ServersideQoL v2.5.1live
Serverside-only QoL mod, compatible with vanilla/console (e.g. XBox, PS, Switch) clients. Stack player inventories into chests, generated portal hub, auto-sort chests, refuel smelters from containers, infinite building/farming stamina and much more
Server-side only — nothing to install client-side. It is the framework the sleep vote runs on rather than a feature of its own.
ServersideQoL_JustSleep v2.0.11live
Allow players to vote to sleep and skip the night when at least one player is in bed
Server-side only — nothing to install client-side, and that includes console players. You agree to sleep with the sit emote, which every vanilla client already has.
ServersideQoL_LetItFloat v2.5.1live
Lets all sinking items float by putting them into cargo crates when they sink too deep
Server-side only — nothing to install client-side.
ServersideQoL_MultiplayerTweaks v2.1.0live
Various multiplayer tweaks. Networking options which help reduce the experienced effects of lag. Force map player pins to always be on.
Server-side only — nothing to install client-side. It changes who owns an object on the network, not anything you interact with.
ServersideQoL_PrefabConfigurator v2.3.0live
Configure prefabs to your hearts content. Increase the range of workstations. Make fireplaces/light sources toggleable or have infinite fuel. Change plant grow time or required space. Etc. etc. etc.
Server-side only — nothing to install client-side. It is what keeps the fires lit.
ServersideQoL_SmartDefense v2.4.1live
Ballista don't target players or tames and reload from nearby containers.
Server-side only — nothing to install client-side.
Upgrade_World v1.87.0live
A tool which can add new content to already explored areas.
Server-side only — nothing to install client-side for this one.
ValheimCommunityPatch v0.40.0live
Vanilla bug fixes and performance fixes for Valheim. No gameplay changes.
Server-side only — nothing to install client-side for this one.
Installing client mods with Gale
The Lox Clan client modpack is optional. Everything above runs on the server and needs nothing from you, so plain Valheim from Steam joins just fine. The modpack is a set of quality-of-life mods for your own game, installed in one step with Gale.
Server info
| Server name | Lox Clan |
|---|---|
| Address | valheim.unon.net |
| Port | 6256 |
| Join IP | valheim.unon.net:6256 |
| Password | Run /valheimconnect in Discord and Odin sends it to you privately |
| Mod manager | Gale (by Kesomannen) |
| Gale profile code | f906589b-9b69-d104-38b5-ec90ded7f6ed |
| Profile name | Loxclan5 Mod List |
Step 1: Install Gale
- Download Gale from its
GitHub releases (the latest
.exe/.msifor Windows) or from its Thunderstore page. - Run the installer and open Gale.
- Pick Valheim from the game list. If Gale can't find Valheim, set the game path in
Gale's settings (Steam's default is
C:\Program Files (x86)\Steam\steamapps\common\Valheim).
Step 2: Import the modpack by code
- In Gale, open the Import menu and choose Profile from code. (In some versions it's under File → Import.)
- Paste this code:
f906589b-9b69-d104-38b5-ec90ded7f6ed - Keep the name Loxclan5 Mod List (or name it whatever you like) and confirm. Gale downloads every mod in it, with their configs.
- Check that the new profile is selected in the profile dropdown at the top left.
Step 3: Launch Valheim
- Click Launch Valheim in Gale. To play with the mods, always start the game from Gale: starting from Steam loads plain Valheim with none of them (you can still join the server that way, just without the extras).
- The first launch takes longer while BepInEx sets things up.
Step 4: Connect to the server
Option A: QuickConnect (easiest). The server entry is already in the modpack config. On the main menu, open the Quick Connect window and click Loxclan5.
Option B: normal Valheim join. Start Game → pick a character → Join Game → Join IP
→ enter valheim.unon.net:6256 → type the password Odin sent you
(/valheimconnect in Discord).
Optional: edit the QuickConnect server list
Only if the Loxclan5 entry is missing or you want to add other servers.
- In Gale, use File → Open profile folder (or browse to
%APPDATA%\com.kesomannen.gale\valheim\profiles\Loxclan5 Mod List\). - Open
BepInEx\config\quick_connect_servers.cfgin Notepad. - Put one server per line as
name:address:port:password. Lines starting with#are ignored. The password is optional; leave it off and type it when you join:Loxclan5:valheim.unon.net:6256 - Save the file and restart Valheim through Gale.
Optional: remove QuickConnect
QuickConnect only runs in your game and isn't required. In Gale's mod list, find QuickConnect and either toggle it off or right-click it and choose Uninstall, then join with Option B. Leave the rest of the pack alone: Jotunn, ModCore and BepInExPack are needed by the other mods in it.
The modpack (15 mods)
Listed by hand and correct as of 4 October 2026. A Gale profile code cannot be read back, so the code above is the source of truth — if Gale installs something not in this table, trust Gale.
| Mod | Author | Version | What it does |
|---|---|---|---|
| BepInExPack Valheim | denikson | 5.4.2350 | Mod loader (required) |
| Jotunn | ValheimModding | 2.30.0 | Modding library (required by other mods) |
| Official BepInEx ConfigurationManager | Azumatt | 18.4.1 | In-game mod settings menu (F1) |
| InstantMonsterLootDrop | cjayride | 0.7.1 | Monsters drop loot and despawn immediately |
| AzuAreaRepair | Azumatt | 1.1.7 | Hammer repairs everything in an area |
| AzuCraftyBoxes | Azumatt | 1.8.20 | Craft using materials from nearby chests |
| AzuClock | Azumatt | 1.1.0 | On-screen clock, weather, and forecast |
| PlantEasily | Advize | 2.2.0 | Plant crops in evenly spaced rows/grids |
| PlantEverything | Advize | 1.21.2 | Plant berry bushes, thistle, mushrooms, more tree types |
| EquipmentAndQuickSlots | RandyKnapp | 3.1.3 | Dedicated equipment slots and 6 hotkey quick slots |
| BetterNetworking Valheim | SimplifyDave | 1.2.0 | Better multiplayer performance. Must match the server's fork or compression stays off for you. |
| DiscordConnector Client | nwesterhausen | 1.0.3 | Links the server to our Discord |
| QuickConnect | bdew | 1.7.0 | One-click server connect button (optional, see above) |
| AnyItemStands | jg224 | 0.5.0 | Put any item on item stands |
| ModCore | jg224 | 0.5.0 | Shared library for jg224 mods (required by AnyItemStands) |
Troubleshooting
- "Incompatible version" when joining: your Valheim isn't on the same game version as the server. Let Steam update Valheim, then relaunch. The modpack isn't required to join, so it isn't the cause.
- Kicked or crashing only with mods on: check for updates in the Gale profile. To find out whether a mod is to blame, launch plain Valheim from Steam and join; if that works, it's the pack.
- Profile code doesn't work: codes can expire. Ask an admin in Discord for a fresh one.
- No mods in game / no F1 menu: make sure the Loxclan5 profile is selected in Gale before you click Launch.
- Game crashes on start: in Gale, re-import the code into a new profile.
- Mod settings: press F1 in game to open ConfigurationManager.
Why Gale and not r2modman? Valheim mods are now published to two places, Thunderstore and Hexium, and r2modman and the Thunderstore app only see Thunderstore — so they can quietly serve you an out-of-date build. Gale reads both. If you already use r2modman it imports your existing profiles on first run. (Mod authors made this call, not us: blaxxun's notice, August 2026.)
This page updates automatically as mods change — check back after each server update.